Crash and slide · Rollbit

Rollbit X-Crash fairness check

Across 70,599 recorded rounds, Rollbit X-Crash is statistically consistent with its published formula and return.

Status (all rounds)Consistent
Rounds70,599
Method1: result curve vs formula
VerificationEvery round recomputed from its published random value

All recorded rounds, judged together with every other check on the monitor.

CheckMeasured (95% range)StatedRoundsStatus
Shape of the result curvevs the operator's own formula p 0.59 Formula curve 70,599 Consistent
Return at 2x implied by every roundMaximum likelihood under the formula; uses the share of rounds that end at 1.00x 94.92% (94.74 to 95.10) 95.00% 70,599 Consistent
Cash out at 1.5x 94.84% (94.31 to 95.38) 95.00% 70,599 Consistent
Cash out at 2x 94.78% (94.04 to 95.51) 95.00% 70,599 Consistent
Cash out at 5x 93.81% (92.38 to 95.26) 95.00% 70,599 Too little data
Cash out at 10x 92.88% (90.76 to 95.04) 95.00% 70,599 Too little data
100%10%1%0.1% 1x2x5x10x20x50x100x
Share of all recorded rounds that reached each multiplier (dots) against the formula (dashed line), both axes logarithmic. A game that follows it keeps the dots on the line.

How we calculate this

Each round ends at one multiplier. For a cash-out at a target, the return is the target times the share of rounds that reached it. We compare that share with what the operator's own formula (Rollbit Verify Fairness dialog: floor(100 x 0.95 / x) / 100) predicts, give a 95% range for every figure, and mark targets with too few rounds as insufficient instead of showing a number we can't stand behind. Targets from 20x to 100x appear by themselves once enough rounds have reached them. The implied return uses every round at once: under the formula, the share of rounds that end at 1.00x fixes the return at every target.

Every check gets a two-sided p-value. Because 177 checks run on this monitor at once, the p-values are corrected with the Holm method before a result counts as not consistent (corrected p below 0.01). A result with an uncorrected p below 0.01 is shown as borderline. These thresholds are set in advance and are the same for every game. Full method.

Formula: Rollbit Verify Fairness dialog: floor(100 x 0.95 / x) / 100.

Open the Rollbit X-Crash live tracker